When Doom first got announced for Nintendo Switch, my first reaction was, “how?” Nintendo’s console is an amazing place to play first-party games and quirky indies, but could it possibly handle a AAA first-person shooter as massive and chaotic as Doom?

Turns out it can — with some caveats.

For the most part, the Switch version of Doom is very much the same fast, joyously brutal game that I fell in love with last year. The textures are toned down from what you’d see on PS4, Xbox One or PC, but never to the point where I felt like I was playing a budget version of the game. Before long, I got into the same frantic rhythm of bouncing around Mars and blasting demons with my shotgun, and it largely felt just as good as it did on my PS4.

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