When Doom first got announced for Nintendo Switch, my first reaction was, “how?” Nintendo’s console is an amazing place to play first-party games and quirky indies, but could it possibly handle a AAA first-person shooter as massive and chaotic as Doom?

Turns out it can — with some caveats.

For the most part, the Switch version of Doom is very much the same fast, joyously brutal game that I fell in love with last year. The textures are toned down from what you’d see on PS4, Xbox One or PC, but never to the point where I felt like I was playing a budget version of the game. Before long, I got into the same frantic rhythm of bouncing around Mars and blasting demons with my shotgun, and it largely felt just as good as it did on my PS4.


Please enter your comment!
Please enter your name here